By Eddie Makuch on October 11, at 8:
Features Match up procedurally-generated clients based on interests, personality, appearance and income.
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Just needs to be done without isolating the casuals; which HearthStone does with its mechanics; MTG's next game could do another way; Hope to hear some great responses!
Description: Then, if you like it and are competitive, go play the online version against other competitve people. I know it's not a helpful answer, but the match-making system used by Arena doesn't really follow much in the way of logic.